ARDUINO ROBOTICS

TECH KIDS PROGRAMS
ROBOTICS & STEAM
Educational Robotics


ARDUINO & C ++ PROGRAMMING
(Elementary School - High School - Lyceum)
Using the fields of Science, Technology, Engineering and Mathematics and combining them with educational robotics and Arduino , the student makes the introduction to open technologies through educational activities stem .
Electronics Kit Arduino Student
One student and one kit Arduino.
With this educational approach, the learners during the teaching assemble the robotic machines individually and connect their microcomputers to program them themselves.
Initiation from a young age in the field of robotics is an incentive for the child to work professionally in the future !!!
THE PROGRAM
The Creation from scratch !!!
The children through program know her Real Robotics.
They do not assemble simple prefabricated toys.
They make them own their robotic machines from scratch learning its magical world Informatics and the Open Technologies of the Future.
The concepts of sciences approached through the verb φ τιάχνω .
They use Free Software / Open Source Software and Open Material ( OPEN HARDWARE ).
In the 2nd level, they design their own robots in a 3D Printing program, assemble and program.


OBJECTIVE OF THE PROGRAM
With the program Arduino Robotics children learn:
to program on the open platform ARDUINO
to Build Robotic Machines with open hardware and open source software
to develop the skills of Computational Thinking
to combine knowledge from their fields Of Natural Sciences, of Informatics and of Mathematics
to develop applications based on the methodology STEM
to develop the creativity, the innovation and Critical Thinking
to increase the their performance in understanding its meanings physics, mathematics, computer science and of technology , through construction development guidelines.


ΕΚΠΑΙΔΕΥΤΙΚΑ ΕΡΓΑΛΕΙΑ ΠΡΟΓΡΑΜΜΑΤΟΣ
Κατά την διάρκεια του προγράμματος οι συμμετέχοντες θα χρησιμοποιήσουν διάφορα εκπαιδευτικά εργαλεία όπως:
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Arduino Uno
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Line Follow robots
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Sumo Robots
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Maze Robots
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Drones
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VR Masks
Επίσης θα προγραμματίσουν με Python σε διαφορετικές πλατφόρμες προγραμματισμού: Python IDE, Mind+, MakeCode, ZMRobo κ.α.
Το πρόγραμμα περιλαμβάνει μαθήματα:
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3D Design
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3D Printing
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App Inventor (Δημιουργία εφαρογών για φορητές συσκευες)
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Virtual Reality
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Artificial Intelligence
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Machine Learning

ΠΙΣΤΟΠΟΙΗΣΗ ΓΝΩΣΕΩΝ
Με το τέλος της εκπαιδευτικής περιόδου, οι συμμετέχοντες θα έχουν αποκτήσει όλες τις απαραίτητες γνώσεις και δεξιότητες ώστε να μπορούν να συμμετάσχουν σε εξετάσεις πιστοποίησης από τον αναγνωρισμένο εξεταστικό φορέα Global Cert.
Η πιστοποίηση επιβεβαιώνει το επίπεδο γνώσεων:
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Arduino & C++ Programming – ανάπτυξη εφαρμογών, προγραμματισμός μικροελεγκτών και υλοποίηση έργων.
Η επιτυχής εξέταση παρέχει ένα διεθνώς αναγνωρισμένο πιστοποιητικό, που ενισχύει το βιογραφικό και αποτελεί ισχυρό εφόδιο για σπουδές και επαγγελματική πορεία.
Η πιστοποίηση αυτή δεν είναι απλώς ένα έγγραφο· είναι απόδειξη ότι οι συμμετέχοντες μπορούν να σχεδιάζουν, να προγραμματίζουν και να καινοτομούν στον κόσμο της σύγχρονης τεχνολογίας και της ρομποτικής.
Modern Educational Material
Project-Based Learning
The program attracts students through hands on activities.
Playful activities based on modern society and the society of the future.
Promotes collaboration and teamwork.
Flexibility
The student can start the program at any age.
The program takes care of important knowledge that students may have lost.
The Books Student, worksheets, online education platform, as well as all the supporting material, allow the smooth introduction of the student to the program, regardless of his level of knowledge in the subject.


Modern Educational Material
Project-Based Learning
The program attracts students through hands on activities.
Playful activities based on modern society and the society of the future.
Promotes collaboration and teamwork.
Flexibility
The student can start the program at any age.
The program takes care of important knowledge that students may have lost.
The Books Student, worksheets, online education platform, as well as all the supporting material, allow the smooth introduction of the student to the program, regardless of his level of knowledge in the subject.



Modern Educational Material
Project-Based Learning
The program attracts students through hands on activities.
Playful activities based on modern society and the society of the future.
Promotes collaboration and teamwork.
Flexibility
The student can start the program at any age.
The program takes care of important knowledge that students may have lost.
The Books Student, worksheets, online education platform, as well as all the supporting material, allow the smooth introduction of the student to the program, regardless of his level of knowledge in the subject.

Modern Educational Material
Project-Based Learning
The program attracts students through hands on activities.
Playful activities based on modern society and the society of the future.
Promotes collaboration and teamwork.
Flexibility
The student can start the program at any age.
The program takes care of important knowledge that students may have lost.
The Books Student, worksheets, online education platform, as well as all the supporting material, allow the smooth introduction of the student to the program, regardless of his level of knowledge in the subject.



Modern Educational Material
Project-Based Learning
The program attracts students through hands on activities.
Playful activities based on modern society and the society of the future.
Promotes collaboration and teamwork.
Flexibility
The student can start the program at any age.
The program takes care of important knowledge that students may have lost.
The Books Student, worksheets, online education platform, as well as all the supporting material, allow the smooth introduction of the student to the program, regardless of his level of knowledge in the subject.
Potential Content
New content is constantly being added as technology changes and applications evolve.
The rapid development in the field of technology requires users who have broad, specialized, objective and theoretical knowledge in a field that until now was unknown to most.
Development in the learning process is not optional but necessary.

ΚΟΣΤΟΣ - ΔΙΑΡΚΕΙΑ & ΠΑΡΟΧΕΣ:
ΔΙΑΡΚΕΙΑ ΠΡΟΓΡΑΜΜΑΤΟΣ: 2 ΕΠΙΠΕΔΑ
1ο επίπεδο βασικές αρχές και εκμάθηση C++
2ο επίπεδο δημιουργία ετήσιου Project
Κάθε έτος:
Για νέους μαθητές:
30 Μαθήματα - (Οκτώβριο έως Μάϊο)
2 ακαδημαϊκά εξάμηνα (Οκτώβριο - Ιανουάριο & Φεβρουάριο - Μάϊο)
1 φορά την εβδομάδα για 1 ώρα και 30 λεπτά.
(Οι αργίες έχουν αφαιρεθεί από το ετήσιο πρόγραμμα)
ΚΟΣΤΟΣ ΕΤΗΣΙΟΥ ΠΡΟΓΡΑΜΜΑΤΟΣ: 400 ευρώ (Καταβάλλεται σε 8 μηνιαίες δόσεις Χ 50 ευρώ ο μήνας).
+ 10 ευρώ έκδοση κωδικών για την online εκπαιδευτική πλατφόρμα (πληρωμή 1 φορά ανεξάρτητα τα έτη που θα φοιτήσει ο μαθητής).
Κόστος εγγραφής δεν υπάρχει.
Για παλιούς μαθητές:
34 Μαθήματα - (Σεπτέμβριο έως Μάϊο)
1 φορά την εβδομάδα για 1 ώρα και 30 λεπτά.
(Οι αργίες έχουν αφαιρεθεί από το ετήσιο πρόγραμμα)
ΚΟΣΤΟΣ ΕΤΗΣΙΟΥ ΠΡΟΓΡΑΜΜΑΤΟΣ: 450 ευρώ (Καταβάλλεται σε 9 μηνιαίες δόσεις Χ 50 ευρώ ο μήνας).
Κόστος εγγραφής δεν υπάρχει.
ΠΙΣΤΟΠΟΙΗΣΗ ΜΕ ΤΗΝ ΛΗΞΗ ΤΟΥ ΠΡΟΓΡΑΜΜΑΤΟΣ
ΠΑΡΟΧΕΣ:
-
Δωρεάν προπονήσεις για συμμετοχή σε διαγωνισμούς
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Έκπτωση στα 2 παιδιά: 90 ευρώ




